Outgang
Outgang
  • Видео 74
  • Просмотров 2 244 696
Outgang Textile Generator 2.0 -- Reinventing CG Textiles
I'm releasing a new version of my Textile Generator!
Until August 6th get 50% off the personal license: outgang.studio/downloads/textile-generator-pro/
Get Substance Player: helpx.adobe.com/substance-3d-player/home.html
How to save presets: ruclips.net/video/LLebnTddxR4/видео.htmlsi=Z5hXPvQl3qbopUoo&t=1776
For previous customers, redownload the Generator from your account page:
outgang.studio/account/purchases/
New in version 2 are fibers, plys, weave types such as chevron, herringbone and basketweave. The textile generator is not an AI tool.
Просмотров: 14 970

Видео

Why I fell off the face of the earth
Просмотров 26 тыс.8 месяцев назад
In this video I outline my struggles with workaholism which is often rewarded in society even though it leads to very real negative consequences. We're also celebrating our three years! Visit us at outgang.studio.
ALL Features of the Outgang Textile Generator v1.0 Explained
Просмотров 21 тыс.Год назад
Version 2 of the generator is now out! Get it here: outgang.studio/product/textile-generator-pro/ Substance Player: helpx.adobe.com/substance-3d-player/home.html In this video we break down all the settings of the Outgang Textile Generator and talk about which features are useful in which context. We talk about presets, slubs, resolution, thread count, gaps, wrinkles, height noises and much mor...
Outgang.studio Sneak Peek for Digital Tailors
Просмотров 12 тыс.Год назад
Become a member at: outgang.studio 100 hours of classes on sculpting in Blender, Zbrush, Marvelous Designer, facial anatomy, Substance Painter, Substance Designer and more. Methodical explanations. In-depth explorations. Effective Learning. Laura is a veteran of the games industry, having worked almost ten years at Eidos Montreal and over two years at Guerrilla Games, in both instances up to th...
Improve Your Blender Sculpting With This Powerful Light And Camera Turntable
Просмотров 28 тыс.Год назад
In this video I show you how you can set up a powerful lighting and camera rig in Blender 3.5. Save 50% off your first month at outgang.studio with the code OUTGANG2023. Valid for 100 uses. Great lighting is key to reading and sculpting great shapes. During this video we discuss lights, cameras, adding keyframes to create a turntable and adding constraints to different objects. Chapters: 00:00 ...
Using Blender and 3d Printing to Make Bionic Arms | Open Bionics Interview
Просмотров 8 тыс.Год назад
Open Bionics shares how they create bionic arms using softwares such as Blender and using 3d printing techniques. Help Open Bionics with their fundraiser: www.crowdcube.com/companies/open-bionics-ltd/pitches/Z7pr4b Want to feature your 3d-related project on Outgang? Email us at info@outgang.studio Chapters: 00:00 Introduction 03:48 Empowering Those with Limb Differences 08:35 Hero Arm Functiona...
Creating SpongeBob with Blender, Zbrush and Substance Painter
Просмотров 17 тыс.Год назад
This video shows a breakdown of Yan Blanco's SpongeBob fan art. Yan Blanco's RUclips page: www.youtube.com/@YanBlanco Full interview: outgang.studio/lecture/spongebob-yan-blanco/ Yan's Instagram: yanblanco3d During this breakdown we discuss how Yan used Zbrush to block-out the character and create the skin wrinkle details, how Yan textured SpongeBob using Substance Painter and ho...
How a Master Zbrush Artist Sculpts and Poses a Character -- with Marco Plouffe
Просмотров 59 тыс.Год назад
Learn more/order the Neo Apocalypse collectibles: neo-apocalypse.com/ 2 hour interview with Marco Plouffe: outgang.studio/lecture/posing-dynamic-characters/ Keos Mason's RUclips channel: www.youtube.com/@KeosMasons During this video we cover Marco's workflow to design, sculpt and pose dynamic characters with the intent to create collectibles with Zbrush. We discuss polygroups, polypaint, subtoo...
How a CG Master Creates an Eye for VFX
Просмотров 73 тыс.Год назад
Could this be the most complex CG eye ever created? Let's break down the work of Mike Cauchi. Check out Mike's RUclips channel: ruclips.net/user/MikeCauchiArt (more links below) Mike is a senior lookdev and groom artist working in VFX, his knowledge is considerable and of use to anyone working in any 3d industry that deal with character art. Catch Mike's full interview at outgang.studio: outgan...
Organic Unwrapping in Blender | Full Class + Free Gift
Просмотров 68 тыс.Год назад
Grab your free gift on Outgang's front page: outgang.studio/ This is a full class on how to unwrap in Blender where we cover all the tools, addons and techniques we need to unwrap a head to AAA game quality. During this class we discuss in detail the following: UV editor interface, UV Sync On/Off, Unwrap function, seam creation, Sticky Selection, Stich function, Select Linked, straightening too...
Tips to Build a Great Portfolio & Land the Job You Want -- with Ben Erdt
Просмотров 24 тыс.Год назад
Ben Erdt and Laura Gallagher review 8 character artist portfolios and provide critiques and tips. Learn how to build a great portfolio to break in the games industry. See below for links to all reviewed portfolios. Subscribe to Outgang's newsletter at: outgang.studio RUclips thumbnail art by Savelii Kalmykov (link below) Artists reviewed today: Diego Aguilar: www.artstation.com/diego161803 Jess...
Why Blender 3.3 Belongs in Your Sculpting Workflow
Просмотров 76 тыс.Год назад
Does Blender 3.3 belong in your sculpting workflow? I'd argue yes. Catch all our character art classes: outgang.studio Special thank you to Étienne Bourdages for the editing help. Blender 3.3 has many advantages over Zbrush for sculpting, notably the fact that we can use Eevee while in sculpt mode and have amazing performance. We talk about lighting, turntables, levels of details (primary, seco...
Is Sculpting in Blender 3.2 Good Enough for AAA Character Creation?
Просмотров 36 тыс.2 года назад
My challenge is to create a AAA character using only Blender for sculpting. You can follow the full development of my Emily Blunt / Angel of Verdun by from Edge of Tomorrow by becoming an Outgang member: outgang.studio In this video we look at Blender 3.2's sculpting performance using both Remesh and Multires.
15 Blender and Zbrush Sculpting Tips No One Talks About
Просмотров 90 тыс.2 года назад
In this video I share many of my secrets to becoming a better sculptor in both Blender and Zbrush. We talk about brush settings, brush intensity, the clay brushes, the smooth brush, mesh resolution (both Blender's Remesh and Zbrush's Dynamesh), references and more!
These Settings Will Change How You Sculpt in Blender.
Просмотров 97 тыс.2 года назад
I use a combination of Claystrips and Fill/Carve brushes to sculpt almost everything. Here's all the settings I tweak on those brushes. Catch the full length version here: outgang.studio/lecture/sculpting-blender/ Chapters: 00:00 Introduction 00:47 Claystrips Brush 06:56 Brush Intensity/Pen Pressure 11:47 Fill/Carve Brush Settings 13:40 Sculpting In a Nutshell
Sculpting Emily Blunt in Blender -- Full Timelapse
Просмотров 31 тыс.2 года назад
Sculpting Emily Blunt in Blender Full Timelapse
Using Mesh to Metahuman in UE5 to recreate Balthier
Просмотров 18 тыс.2 года назад
Using Mesh to Metahuman in UE5 to recreate Balthier
Pro Zbrush artist sculpts in Blender for the first time
Просмотров 124 тыс.2 года назад
Pro Zbrush artist sculpts in Blender for the first time
How to sculpt more expressive heads in Zbrush
Просмотров 11 тыс.2 года назад
How to sculpt more expressive heads in Zbrush
How to know that a Zbrush block-out is done
Просмотров 15 тыс.2 года назад
How to know that a Zbrush block-out is done
The Secrets of Sephiroth's Character Model
Просмотров 47 тыс.2 года назад
The Secrets of Sephiroth's Character Model
Why Barret Fires a BB Gun and more Insights into his Character Model
Просмотров 17 тыс.2 года назад
Why Barret Fires a BB Gun and more Insights into his Character Model
The Character Art Secrets of Tifa Lockhart Revealed
Просмотров 199 тыс.2 года назад
The Character Art Secrets of Tifa Lockhart Revealed
How a MARI master textures a character -- with Sam Alicea
Просмотров 58 тыс.2 года назад
How a MARI master textures a character with Sam Alicea
Designing, Sculpting and Texturing Creatures for VFX -- with Ben Erdt and Sam Alicea
Просмотров 39 тыс.2 года назад
Designing, Sculpting and Texturing Creatures for VFX with Ben Erdt and Sam Alicea
Cloud Strife Character Model Breakdown (Final Fantasy 7 Remake)
Просмотров 92 тыс.2 года назад
Cloud Strife Character Model Breakdown (Final Fantasy 7 Remake)
Spot and Fix Triangulation Artifacts on a Low-Res Mesh
Просмотров 13 тыс.2 года назад
Spot and Fix Triangulation Artifacts on a Low-Res Mesh
Understanding Normals, Normal Maps, Smoothing, Hard Edges and Triangulation
Просмотров 35 тыс.2 года назад
Understanding Normals, Normal Maps, Smoothing, Hard Edges and Triangulation
Export All your Zbrush Layers in A Few Clicks (Free Plugin)
Просмотров 17 тыс.2 года назад
Export All your Zbrush Layers in A Few Clicks (Free Plugin)
Zbrush Hard Surface Sculpting Tips -- with Marco Plouffe
Просмотров 131 тыс.2 года назад
Zbrush Hard Surface Sculpting Tips with Marco Plouffe

Комментарии

  • @sid2662
    @sid2662 2 дня назад

    Thank you Laura! this was informative. well , i noticed while dragging the memory fold alpha, you were facing the height amplitude deformation. my small suggestion to you is before dragging the alpha keep the brush focal shift to -100 you will definitely find what you were looking for .

  • @jedstuart5950
    @jedstuart5950 3 дня назад

    An artist told me the first point. I was always fitting cloth over a body and not actually 'blocking out' in one shape to get proportions right, which made proportions off, even if it was a baggier cloth, it ruined the overall silhouette because I was thinking about realism, without considering realistic ART that looked good. Now... I do blockouts, which informs the volumes and silhouette even after Marvellous simulations.

  • @rostasmaria2798
    @rostasmaria2798 7 дней назад

    real male voice..it's hard to decide if I like being male or female

  • @humanharddrive1
    @humanharddrive1 7 дней назад

    I can't believe this is even a discussion.

  • @cv321cv
    @cv321cv 8 дней назад

    Tutorial definitivo, muchas gracias.

  • @SculptEon
    @SculptEon 10 дней назад

    I felt Blender sculpting is like little brother to ZBrush

  • @user-lr4pi5gq3e
    @user-lr4pi5gq3e 11 дней назад

    可以分享一下书在哪购买吗,书名叫啥,视频看不清楚名字

  • @rlsvid
    @rlsvid 11 дней назад

    Can anyone help me? I dont understand the part "export as MD highres". I havent seen this option anywhere, what does that even mean?

  • @user-lr4pi5gq3e
    @user-lr4pi5gq3e 11 дней назад

    It's really amazing

  • @xragtagkittyx
    @xragtagkittyx 13 дней назад

    Thanks for this, really helped me out :)

  • @saulthetaxidriver6100
    @saulthetaxidriver6100 13 дней назад

    Why she sounds like men

  • @harishrangra8096
    @harishrangra8096 14 дней назад

    bro stop looking like an chick its confusing

  • @harishrangra8096
    @harishrangra8096 16 дней назад

    bro how r u a girl but sound like a man?

  • @emhiu
    @emhiu 21 день назад

    is 2k texture right?

  • @hgsupertramp
    @hgsupertramp 21 день назад

    How can I get that nice bloom effect on the UI?

  • @KarachiToVan
    @KarachiToVan 25 дней назад

    Tried testing this with zbrush 2023 and 2024, I'm getting the follow error saying the interface does not have any special modifiers , updatee* it works with zbrush 2021 but is not exporting UDIMs

  • @gribgrib5533
    @gribgrib5533 26 дней назад

    Это ж мужик

  • @wackerstube6020
    @wackerstube6020 27 дней назад

    What are you? Girl ? Or boy?

  • @combojerman28
    @combojerman28 27 дней назад

    as per usual! a loooooooooot of bla bla bla and nothing showed! can you please change the way you try to share information?

  • @emhiu
    @emhiu 29 дней назад

    I don't understand why mine doesn't work like yours, every time I export the displace map to a tif image, when I open pts, the lever doesn't work, It seems not to be the .tif but the .tif when exported from zbrush

  • @ryanchristianderoxas4490
    @ryanchristianderoxas4490 Месяц назад

    Great tutorial! How about the UV? do I just unwrap it?

  • @itzzzzz1786
    @itzzzzz1786 Месяц назад

    Is the license perpetual or timely basis? and discount is not being applied idk why

  • @rlopez7016
    @rlopez7016 Месяц назад

    I am a textile industry veteran with more than 25 years experience and I can tell you that this is one game changer too. Im also transitioning to the 3D industry so lots to learn for me. Thank you for investing your time on this video.

  • @loewi9223
    @loewi9223 Месяц назад

    I don’t understand how your mesh does not have any gaps from the MD seams when imported into Maya or ZBrush :( thank you for this video!

  • @tomtomasz9798
    @tomtomasz9798 Месяц назад

    bro , u shering gold!

  • @WolfyRealm
    @WolfyRealm Месяц назад

    A.I? why your voice is guy

  • @ASchnacky
    @ASchnacky Месяц назад

    What an adams apple!

  • @morrozov1596
    @morrozov1596 Месяц назад

    ясно, а транса то нахуя в видео вставили?

  • @mylandatruong8069
    @mylandatruong8069 Месяц назад

    Just bought it, can't wait to try it out

  • @KamleshBhopali-of9wi
    @KamleshBhopali-of9wi Месяц назад

    Is this still going gold in 2024? Or workflow changed?

  • @VillarinCray
    @VillarinCray Месяц назад

    Is there a way to import an OBJ garment (retopologized and UV ready) without MD remeshing it automatically when imported? Im trynna use the same mesh for morph targeting. Please help would appreciate it a lot, thanks!

  • @bobz637
    @bobz637 Месяц назад

    This by far the best tutorial I've watched to understand the scale system within Zbrush. I don't understand why this scale parameter in the Export tab is so hidden in the Ui, this shuld be next to the export button or somewhere with more visibility. Laura, you're a freaking life saver.

  • @PecoraSpec
    @PecoraSpec Месяц назад

    your sculpt is better.

  • @dnaindieart
    @dnaindieart Месяц назад

    Muy bien logrado el trabajo Yo le doy.

  • @IstyManame
    @IstyManame Месяц назад

    I've used blender for over 3k hours, tried sculpting countless times, but it means nothing because i got better results after using Zbrush for 1 hour

  • @lecastlevania
    @lecastlevania Месяц назад

    Thank you for sharing you knowledge and insight, I’m trying to get into sculpting but I’m just a beginner so this kind of information is incredibly helpful!

  • @ruslandad365
    @ruslandad365 Месяц назад

    Amazing Work!!!

  • @thisGuy481
    @thisGuy481 Месяц назад

    Do you use a screen tablet?

  • @CekTopGaZa1988
    @CekTopGaZa1988 Месяц назад

    I sculpt in Blender. But learned a lot. Thanks!

  • @plinker439
    @plinker439 Месяц назад

    The time needed to mirror the UVs (for me)... i can just manually unwrap/grab/relax both side. :)

  • @daniloathayde543
    @daniloathayde543 Месяц назад

    Amazing content! high quality and very well explained!

  • @FILMBIONICX
    @FILMBIONICX 2 месяца назад

    muchas gracias amigo

  • @Truth_Hurts_Doesnt_It
    @Truth_Hurts_Doesnt_It 2 месяца назад

    is that you or is it not you behind the uv video about the configurator? i purchased those tutorials but nothing happens when I click on activate

  • @jongofett2343
    @jongofett2343 2 месяца назад

    you used maya, I already fucking hate this tutorial....

  • @MonstroMacabro
    @MonstroMacabro 2 месяца назад

    Helpful video, thank you!

  • @junior.hamilton
    @junior.hamilton 2 месяца назад

    11:11 I always suspected that!

  • @satyanutella
    @satyanutella 2 месяца назад

    Thank you Laura. Your channel helps me a lot to get better in Zbrush

  • @tyraniusdelten8207
    @tyraniusdelten8207 2 месяца назад

    This is Insane

  • @birnur7
    @birnur7 2 месяца назад

    Damn gurl you are beautiful